Cyberpunk 2077: Phantom Liberty Skill Tree
CD Projekt Red has been hard at work fixing up Cyberpunk 2077 over the past few months, and this new skill tree is their way of making sure they do not repeat the mistakes of last year's launch. An image of the new talent system was recently shared online, detailing how primary nodes, secondary nodes, and ultimate nodes will all be utilized in order for players to fully customize their characters.
This article will explore in detail what changes have been made to Cyberpunk 2077's skill tree as part of Phantom Liberty so that those eager to jump back into Night City can make an informed decision on whether or not now is the time to do so.
Primary Nodes
It appears that primary nodes are where Cyberpunk 2077 players can specialize their characters’ skillsets; allowing them to tailor their playstyle around whatever weapons or abilities they prefer. Players can choose between Assault (which includes both ranged and melee combat), Handguns (including pistol-based weapons) and Blades (such as swords).
For each section there are different talents which allow players to upgrade either damage bonuses or weapon accuracy – even unlocking special abilities like Deathbolt for certain sections – giving users an array of options when it comes time for them decide how they want their character developed throughout the game.
Secondary Nodes & Ultimate Nodes
The secondary nodes exist alongside these primary ones but rather than focusing on specific abilities within each section they offer passive bonuses which enhance those already chosen from the primary node; such as increased crit chance when using a particular weapon type or increased damage resistance against enemy attacks etcetera.. Meanwhile at the top of each talent tree sits an ‘ultimate node’ – these appear reserved for gamechangers such as Deathbolt which promises devastating effects upon enemies across Night City should you choose it correctly.
Cyberpsychosis & Other Features
Aside from this reworked talent tree system however there are also other features being introduced with Phantom Liberty such as cyberpsychosis where users must carefully consider augments before installing them onto their character due to potentially dire consequences if done incorrectly; plus courier missions courtesy Mama Welles who will task you with stealing cars without damaging them while you’re chased by enemies - further adding replayability should you wish too - alongside Airdrop Activities whereby caches drop out randomly from sky requiring quick thinking if you wish to obtain loot from inside them!
All in all it seems clear that CD Projekt Red meant business when releasing Phantom Liberty – aiming high in order return Cyberpunk 2077 back into favor after its rocky start last year - and judging by initial reactions so far they may well achieve just that! With numerous tweaks including a revamped skill tree giving more control over customizing player characters than ever before plus additional activities sure keep gamers occupied long after release then this could very well mark a fresh beginning for one of gaming’s most ambitious projects…so watch this space come September!